I. Keystone Introduction ⤵️
Keystone is an excellent toolkit designed by the Curio team based on many years of experience in blockchain game development. It is the best toolkit for building high performance and composable onchain games.
Keystone 是 Curio 团队基于多年的链上游戏开发经验而精心设计的,是构建高性能和可组合链上游戏的最佳工具包。

The Keystone framework is founded on a "high tick rate" game engine that specifically caters to powering real-time strategy games, e.g. titles like Age of Empires It will support various data availability (DA) layers, starting with Celestia.
Keystone 框架建立在一个“高刷新率”游戏引擎之上,专门适用于实时策略游戏,例如帝国时代等游戏。它将支持各种数据可用性(DA)层,首先是 Celestia。
Data Availability: Prove data was published to the network
数据可用性:证明数据已发布到网络
Celestia is a data availability (DA) layer that provides a scalable solution to the data availability problem. Due to the permissionless nature of the blockchain networks, a DA layer must provide a mechanism for the execution and settlement layers to check in a trust-minimized way whether transaction data is indeed available.
Celestia 是一个数据可用性(DA)层,为数据可用性问题提供了一种可扩展的解决方案。由于区块链网络的无需许可特性,DA 层必须提供一种机制,使执行层和结算层能以一种信任最小化的方式检查交易数据是否确实可用。